Evolving Interface Thoughts

Oct 28, 2013

Has learning to build tangible interfaces changed your view of what constitutes good physical interaction, or has it strengthened your initial ideas? As I’ve been working on my very explicit, tangible film-audio player, I probably have more in common with my initial definition (the Gilbredth’s methods) than I’d like to admit. If they cribbed various […]

Materials and Technical forays into the Time Machine…

Materials and Technical forays into the Time Machine…

Oct 21, 2013

Cheesy granted, but until we begin sketching actual interfaces, it seems like a decent name for this project (so mechanical, so analog at this point)… how to tell time in 16mm Thanks to cinema studies, I managed to preview my 16mm (Bobst, has gotten rid of their projectors, which is insane from an archival viewpoint!). […]

From Fry’s Table class to the native Java

From Fry’s Table class to the native Java

Oct 16, 2013

It was a Processing week of large, but nearly invisible triumphs… FROM TABLE CLASS TO JAVA’S TABLE CLASS Basically, I set aside Ben Fry’s Table class and dug into using the native Java table functions within Processing. While it was easier than anticipated to sort data based on¬†string values and column values, I did run […]

Making Room… and Making Time

Making Room… and Making Time

Oct 14, 2013

above: Claire Harvey’s When what was when (detail), 2010 (Mass MOCA, Making Room) Yeh! My 16mm film arrived yesterday as well as an array of light sensors. So, tomorrow I will run to Bobst to view ‘How to tell Time,’ a lovely 1961 educational film from Encyclopedia Britannica, grease pencil in hand and a 5D […]

Catching Snowflakes

Catching Snowflakes

Oct 9, 2013

This week, MT and I traded classes. I gave her a Snow class and a Ball class to generate either flake or Spirograph forms. She made a duck hunt game and so my response was to grab her Score counting class and Timer class. Unfortunately, by the time I’d cleaned all the extra duck references […]

Serial Time…

Serial Time…

Oct 6, 2013

Although I’m very excited to begin pouring over old cinema patents, arrayed light sensors, pulling together laser patterns, and re-mixing old film (Encyclopedia Britannica shot above)… this week’s post will be short because I’ve got some exhibit installation tomorrow (yeh!) and am still in production. Lab videos/Questions: The first lab seemed to go fine. Conceptually, […]

Don’t worry, it’s only a…

Don’t worry, it’s only a…

Sep 30, 2013

Partial thoughts, from a partial read, of Walter Murch’s “In the Blink of an Eye:” (samplings from ~p5-70) Murch’s point, that cinematic cuts work because we cognitively cut or psychophysiologically cut, is, in some sense older news. His move from a notion of whole or linear models of natural perception to juxtaposition and jumps reminds […]

Obsolete Spectacles

Obsolete Spectacles

Sep 28, 2013

Everyday, as I run down to jump on the L, I pass a payphone in the subway. I don’t know if it works. I don’t know who I’d call, since, socially, everyone I know is ‘long distance.’ Mobile phones have radically remapped the old geographies of telecom access and pricing (duh), complicating the way we […]

Fixing Things That Aren’t Broken (Group Project PSA)

Fixing Things That Aren’t Broken (Group Project PSA)

Sep 28, 2013

Just a little pause for a GROUP PROJECT PSA (for my AV peps and future collabs): I am a a) mediator and b) planner. (Also, I am a classic poisoner and infrastructure appreciator…) A) So when I see pristine figural objects in one segment and what are going to be finite room spaces, microwave shots, […]

Boilers (Soon…)

Sep 25, 2013

Time management escaped me this week, so alas, this is merely the beginning of a sketch…¬† it may, in fact need to be non-geographic I was hoping to add tabs with graphs of the data and then play with them in boolean states (we’ll see how far that gets between 6 and 9am)… Maybe, just […]